Wonder – Event booking app

A prototype for an event booking app. Built on Figma, using the skills developed on a UX workshop at IBM. My role as project manager was to co-ordinate our design system and setup a clear structure for my peers to follow on Figma. Prioritising consistency and attention to detail.

Duration

November 2025 – February 2026

Client

University

Services

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UI/UX

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Brand strategy

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Design system

Karel Martens’ “Architecture as a Craft” poster with stacked multicoloured letters and a list of seminar dates
Karel Martens’ “Architecture as a Craft” poster with stacked multicoloured letters and a list of seminar dates
Karel Martens’ “Architecture as a Craft” poster with stacked multicoloured letters and a list of seminar dates

Solution

After market research our team realised an opportunity to introduce positive-reinforcement into the Event App space. Noticing the gap between expected attendees and the amount turning up to both free and paid events. Often leaving actual attendees disappointed – reflecting poorly on the App itself, and the host. We introduced a system that tracks attendance and rewards the user for with a attendance streak. Further emphasised by the Mascot who levels-up through repeat activity. Encouraging app retention. The Wonder Mascot also features the AI-enabled search feature allowing users to find events more intuitively – using natural language search.

Impact

A modern solution to local community-building services. Helping: new residents transition into their local community and established residents to explore new activities and meet new people through a diverse range of events. Quickly overcoming the growing pains of making positive change in their lives through a friendly and supportive app ecosystem of features.